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Hearts is a trick taking game in which the object is to avoid winning tricks containing hearts; the queen of spades is even more to be avoided. The game first appeared at the end of the nineteenth century and is now popular in various forms in many countries. This page describes the American version first: the same game is played in Australia under the name Rickety Kate. Some remarks on other variations will be found at the end.

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This page is partly based on information collected by John Hay in preparation for his projected book. Many thanks to John for permission to use it here.


    The Complete Win at Hearts
    by Joe Andrews
    The classic guide to Hearts strategy.

  • Variations
  • Turbo Hearts
  • Da Nasty Fix (Dirty Nasty Filthy Hearts)

Players and Cards

Hearts is most commonly played by 4 people. There are no formal partnerships, though there are times when players will find it in their interest to help each other.

A standard 52 card deck is used, with the cards in each suit ranking as usual from ace (high) down to two (low). There is no trump suit.

Each heart is worth one penalty point and the queen of spades is worth 13 penalty points. The other cards have no value.

Object of Game

The object is to avoid scoring points. The game is ended by someone reaching or going over 100 points, and the winner is the player with the lowest score at this point.

Deal and Passing

Deal and play are clockwise. All the cards are dealt out one at a time, so that everyone has 13.

On the first hand, after the deal, each player passes any three cards face-down to the player to their left. When passing cards, you must first select the cards to be passed and place them face-down, ready to be picked up by the receiving player; only then may you pick up the cards passed to you, look at them and add them to your hand.

On the second hand each player passes three cards to the player to their right, in the same way. On the third hand each player passes three cards to the player sitting opposite. On the fourth hand no cards are passed at all. The cycle then repeats until the end of the game.

The Play of the Hand

The person who holds the 2 of clubs must lead it to the first trick. The other players, in clockwise order, must play a card of the suit which was led if possible. If they do not have a card of that suit, they may play any card. The person who played the highest card of the suit led wins the trick and leads to the next trick.

It is illegal to lead a heart until after a heart has been played to a previous trick, unless your hand contains nothing but hearts. Discarding a heart, thus allowing hearts to be led in future, is called breaking hearts. In general, discarding a penalty card on a trick is called painting the trick.

A player whose hand consists entirely of hearts may lead any heart, thereby breaking hearts, even if hearts have not previously been broken.

Players are permitted to lead spades to any trick after the first. In fact it is a normal tactic to lead lower spades to try to drive out the queen. This is sometimes known as smoking out the queen.

Scoring

Normally, each player scores penalty points for cards in the tricks which they won. Each heart scores one point, and the queen of spades scores 13 points. However, if you manage to win all the scoring cards (which is known as a slam or shooting the moon), your score is reduced by 26 points, or you may choose instead to have all other players' scores increased by 26 points.

The game continues until one player has reached or exceeded 100 points at the conclusion of a hand. The person with the lowest score is then the winner.

Variations

Kitty

Some play that only 12 cards are dealt to each player. During the deal, four cards are dealt to a face down kitty, which is added to the tricks of the first player who takes a penalty card. A kitty can also be used to cope with the fact that the cards cannot be dealt evenly when there are more or fewer than four players.

Passing

Different passing cycles may be used, for example:

  • pass left, pass right, pass across, then repeat (no hold hand);
  • scatter instead of hold (players pass one card to every other player);
  • both scatter and hold hands are played (the cycle is left, right, across, scatter, then hold).
  • Another passing method that can be included in the cycle is 'mix': everyone discards three cards to a pile in the centre, which is shuffled and then redealt to the players. If you play with a kitty, this can be shuffled in too, so that the new kitty can contain some of the discards.

Some play that players are not required to pass any cards if they do not wish to. They simply pass on the cards that were passed to them without looking at them. This could result in a player getting their own cards back.

Play of the Hand

Some players allow hearts to be led at any time. This was the original rule, but in the USA nearly everyone now plays that heart leads are forbidden unless hearts have been broken.

The original rule was that player to the left of the dealer always leads to the first trick (rather than the holder of the 2 of clubs leading it), and may lead any card. Some people still play that way. If you play with the now usual restriction on leading hearts then the opening lead can be anything but a heart.

Some play that is illegal to play points on the very first trick, unless of course you have you have nothing but penalty cards in your hand.

Some play that the Queen of Spades breaks hearts. In other words, hearts may be led anytime after the Queen of Spades or any heart has been played.

If hearts have not been played and a player is on lead holding nothing but hearts and the Queen of Spades, many people allow hearts to be led, instead of forcing the player to lead the Queen of Spades.

Some players insist that you must play the Queen of Spades as soon as it is safe to do so. This could be when you are void in the suit led or to a spade trick when the Ace or King of Spades has already been played.

Scoring

Many people play that the Jack of Diamonds (or sometimes the Ten of Diamonds) is a bonus card, counting minus 10 points for the person taking it. With this form of scoring, the game is known as Omnibus Hearts. To shoot the moon, you need all the hearts and the Q, and as usual you can choose to have 26 points deducted from your score or added to everyone else's; in addition to this, 10 points are deducted from the score of the player who took the Jack of Diamonds (who may be the same player as the shooter).

Shooting the sun is taking all the tricks (as opposed to taking all points). Some score this as 52 points with the scoring handled in the same as shooting the moon.

There are variations on the choice of scores for shooting the moon. Possibilities are:

  • the shooter always has 26 points deducted;
  • all the other players always have 26 points added;
  • all the other players always have 26 points added unless this would cause one of them to win, in which case the shooter has 26 points deducted.

For some people, reaching certain scores has a special effect. For example if your score is exactly 100 points at the end of a hand, it is reduced to 50 (or zero).

If a player reaches or exceeds 100 points and there is a tie for low score, additional hands may be played until there is a clear winner.

Partnership Hearts

There are two ways that four players can play hearts in fixed partnerships, partners sitting opposite each other.

  1. Partners keep their tricks together. On each hand your team scores the total number of penalty points you have taken in your tricks. A slam occurs if one team takes all 14 penalty cards in a hand, they can choose give the opponents 26 penalty points or to subtract 26 penalty points from their own score.
  2. Each player keeps an individual score, and in order to 'shoot the moon', an individual player has to win all the penalty cards. The game continues until an individual player's score reaches 100 or more; then the scores of the partners are totalled and the partnership with fewer points wins. Thus it is possible for your team to win even if it is you who go over 100. For example you have 105, your partner has 34, and your opponents have 78 and 69, then your team wins by 139 points to 147.

Some prefer to play this game passing three cards to partner on every deal. The cards passed can provide useful information, such as signalling whether one intends to shoot the moon.

Other Numbers of Players

The game may be played with either three or five players. There are various ways of coping with the fact that the cards cannot all be dealt out equally to the players:

  1. Deal 17 cards each to three players or 10 each to five players. The one or two remaining cards are called the kitty; they are placed in the middle of the table face down. The kitty cards should be dealt in the middle of the deal, not as the last card(s) - the last card should belong to the dealer, so that no damage is done if the dealer accidentally sees it while dealing. The player who takes the first trick (or alternatively, the first penalty point) takes the kitty and places the card(s) with his or her captured cards (the player may look at them first). If it happens that the 2 is in the kitty, the holder of the lowest club not in the kitty must lead it (if no one has the 2, ask if anyone has the 3, then the 4, and so on).
  2. As in method 1 above, but the person who takes the first point or trick adds the kitty to their hand and discards an equal number of cards face down into their tricks.
  3. With three players, remove the 2 from the deck, leaving 51 cards. With five players also remove the 2, and the holder of the 3 leads it to the first trick.

In the 3 player game, the passing may follow any one of these patterns:

  • Left, right, hold, repeat.
  • Left, right, repeat.
  • If you pass 4 cards instead of 3 you can also scatter by passing 2 cards to each other player. You could then include scattering in either of the above rotations.

In the 5 player game, the passing could follow any of these patterns:

  • Left, right, hold, repeat.
  • Left, right, repeat.
  • Left, right, 2nd person to the left, 2nd person to the right, hold, repeat.
  • Left, right, 2nd to the left, hold, left, right, 2nd to the right, hold, repeat.

Two players can play Huse Hearts for Two, an interesting version involving a dummy hand.

Three players can play George Wang's Dummy Hearts in which players bid for control of the Dummy.

Other Variations

The Hearts Variations page has a collection of Hearts variants contributed by readers of pagat.com

Turbo Hearts

Turbo Hearts, introduced at Upenn in the 1980's by Richard Garfield, is an American version of the Chinese game Gong Zhu (Catch the Pig).

  • The Jack of Diamonds is used as in the variations above.
  • Whoever captures the Ten of Clubs doubles their score for that hand.
  • After the pass but before the first lead each player may 'turbo-charge' one of the following cards: Ace of Hearts, Queen of Spades, Jack of Diamonds, or Ten of Clubs. They do this by placing the card face up in front of them.
  • A turbo-charged Queen of Spades or Jack of Diamonds doubles the value of that card for that hand.
  • A turbo-charged Ace of Hearts doubles the value of all hearts for that hand.
  • A turbo-charged Ten of Clubs quadruples the score for that hand of the player who captures it.
  • A player may not play a turbo-charged card the first time a card of that suit is led.

Booster Nines

Richard Garfield recommends the following variation, introduced around 1990. Booster nines work the following way. If a nine is led to a trick or played while following suit, then there is a boost: one more round is played in the same suit - i.e. a further card from each player, in rotation. The suit of the first of the eight cards played is the led suit, and the highest card of this suit takes the eight card trick. If a nine is sloughed (discarded on a lead of a different suit) or played in the last trick, there is no boost - the trick consists of just four cards as usual.

This variation makes shooting the moon somewhat easier, since you can dump a loser on your own good nine (or one drawn from an opponent).

Cancellation Hearts

Date And Time Astronomy

This is a version of Hearts for 6 to 10 players using two 52 card packs shuffled together. The cards are dealt out as far as they will go, any left over cards being placed in a face-down kitty which is taken by the winner of the first trick. The player to the dealer's left leads first and can lead anything.

When two identical cards are played to a trick, they cancel each other out in terms of trick-taking power (but still carry penalty points if they are penalty cards). The trick is taken by the highest card of the suit led which is not duplicated. If all the cards played of the suit led are in cancelling pairs, the trick remains on the table, the same player leads again, and the cards go to the winner of the next trick. If the very last trick has no winner its cards go to the winner of the previous trick.

Spot Hearts

This is a variation in which the penalty value of the hearts is their pip-value. That is, the two the 2 penalty points, the three 3, the four 4, etc. The jack of hearts carries 11 penalty points, queen 12, king 13, ace 14, and the queen of spades 25.

As an alternative, some play that hearts from 2-10 are face value, all heart pictures are 10, the heart ace is 15, and the spade queen is 25.

Playing spot hearts the scores are higher, so a higher target score is needed - say 500.

Black Maria

This is the British version of Hearts, sometimes also called Dirty Lady, Slippery Bitch.

NB. There is also an entirely different Finnish game called Black Maria (Mustamaija in Finnish; Svarta Maija in Swedish). A description of that game will be found on the Mustamaija page.

In Black Maria there are usually 3 players; the 2 of clubs is removed from the pack and 17 cards are dealt to each player. Black Maria can also be played by four people, in which case all the cards are dealt out.

Cards always passed in same direction - the books say pass three to the right, but some players pass three to the left.

The player to dealer's left leads first and may lead anything. There is no restriction on leading hearts.

There are various alternative scoring schemes:

  • 1 for each heart; 13 for the queen of spades (as in the USA)
  • 1 for each heart; 13 for the queen of spades; 10 for the king of spades; 7 for the ace of spades (total 43 points)
  • as in Spot Hearts: 2 - 10 of hearts face value; J, Q, K of hearts 10 points; ace of hearts 15 points; queen of spades 25 points. In this case the game is played to 500 points, not 100.

Dirty Nasty Filthy Hearts (Da Nasty Fix)

Shiva Ctylyctyc describes a Hearts variation from Florida.

Game
  • The diamond Jack counts as minus 10 (it is known as 'The Lil Man' or 'The Cake Daddy'). Caking is a term used to describe the act of showering someone with money, gifts, etc, for nothing in return.
  • The penalty for the Queen of Spades ('The Queen Bitch') is 26 points, and the other three Queens cost 13 points apiece.
  • Because of the larger number of penalty points in play, the game is played to 300 points. When someone reaches or goes over 300, the player with the lowest score wins.
  • If you successfully shoot - that is, take all the counting cards cards in your tricks - you win the game, and the person to your left must vacate their seat for the next player, if any, waiting to join the game.
  • No points may be thrown on the first trick ('The Calm'). As a variation, some people play 'Wide Open' which, means that anything can be thrown on the first trick.
  • The deuce of clubs starts - the holder leads it to the first trick.
  • After the cut, but before the start of the deal, the dealer 'calls pass', that is, specifies how cards will be passed for that hand. The dealer may choose any variant (for example: two to the left, one to the right), as long as each player passes and receives three cards and the method is the same for all four players. An extra option is a special pass called 'Shittin' in the Kitty' - everyone passes to the middle, and those 12 cards are shuffled and dealt by the dealer.
  • Throwing hearts is called 'painting', running the spades suit is'Beating for the Bitch' (as in 'beating the bush for ...'). The Queens of Clubs and Hearts are called 'The Weak Bitches' because the Q is in themain throwoff suit, and the Q is in the paint suit.
  • Low cards are called 'duckers' and it is a habit of players to yell 'That ain't no duckah!' just before they paint your lead, especially if your lead should have been a ducker, but you messed up in counting.

Various tactical nuances now exist, for example:

  • You now need the queen of each suit in order to shoot.
  • Since you can win by shooting, it is still in no-one's interest to help you (unless they wish to get rid of the person to your left from the game).
  • How to get the Jack of Diamonds without getting the Queen of Diamonds (which is called the 'Rich Bitch' or 'Money Bitch'; some people call it the 'Thief Bitch' because it can steal your minus 10 for the jack and leave you with plus 3 instead.
  • A certain amount of diplomacy comes into play, in persuading people not to help the person to your right to shoot you. They might be tempted to do this to remove you from the game if you win a lot or get obnoxious.
  • This form of hearts is quite easily converted to a vicious drinking game.

Other web sites and books about Hearts

Here are some other WWW pages with rules for Hearts and its variations:

  • Archive copy of John Hay's Hearts page, which was the basis for the first version of this page.
  • Alan Hoyle's Hearts Page for a typical set of rules.
  • Alan Hoyle has also provided a copy of the former page on theCaltech variant, a more elaborate version.
  • Here is an archive copy of the Cavendish Rules of Hearts, formerly available from Bob Ciaffone's web site.
  • Rickety Kate, the Australian version of Hearts, is practically identical to American Hearts. It is described on the White Knuckle Hearts site.
  • Archive copy of Dave Barker's Rules for Hearts page, which covered several of the Hearts variations found in card game books.
  • The British Card Game Heaven site has a Hearts page describing the standard American version of the game.
  • Gong Zhu (Catch the Pig) is an enhanced version of Hearts played in China.
  • Golden Ten is a simple form of Hearts played with Rook cards.
  • Larry Charbonneau's Complex Hearts page gives a variation by Richard Garfield with scoring in complex numbers; the objective is to keep the absolute value of your score less than 100.
  • Super Hearts is a variation invented by Jerry Schwartz, with the scoring tweaked to make the play more demanding.
  • At cribbage.ca there is a description of a French Canadian version known as Dame de Pique in which there is no passing of cards, and the first lead is made by the player to dealer's left, who is free to lead any card.
  • The Hearts Variations page in the Invented Games section of pagat.com has further variations submitted by readers of this site.

An excellent guide to the strategy of Hearts can be found in Joe Andrews' book Win at Hearts, a new and expanded edition of which was published in 1998. Here you can learn about card passing technique, spade and heart suit management, how to make and defend against slams, strip plays and advanced endplays.

You can order 'Win At Hearts' from amazon.com

Hearts Software

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Here are some Hearts computer programs and online games against computer opponents:

  • The collection HOYLE Card Games for Windows or Mac OS X includes a Hearts program, along with many other popular card games.
  • With DreamQuest Software's Championship Hearts Pro you can play against computer opponents. Available for Windows, Palm OS and Pocket PC.
  • Hearts Wizard from Interactive Systems is a hearts program with comprehensive reply, review and statistics facilities. A free trial version is available.
  • At solitaire.com you can play Bram Schoonhoven's Hearts game online against computer opponents.
  • At patiencespelen.nl you can play Hartenjagen, the Dutch version of Hearts, online against computer opponents. This game is played with 32 cards (down to 7): each hearts is one penalty point, the queen of spades is 5 and the jack of clubs is 2, for a total of 15 points in each deal.
  • You can download a freeware Hearts program from Thanos Card Games.
  • The Softgame Company's Funcrd Card Games program plays hearts, Spades, Cribbage and Go Fish.
  • Play-Hearts.com provides a free Hearts game against three computer opponents that can be played online in a web browser, along with rules and strategy suggestions.
  • Einar Egilsson has published a free Java Hearts program with which you can play online against three computer opponents.
  • At DKM Hearts from the CardSharp suite you can play Hearts online against three computer opponents.
  • At playhearts-online.com you can play Hearts online against three computer opponents.
  • At Sergey Sypko's Hearts Online site you can play Spades online against three computer opponents.

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Online Hearts

Here are some web sites which allow you to play Hearts on line against live opponents:

  • Mystic Island organises tournaments, leagues and ladders
  • Hardwood Hearts from Silver Creek Entertainment is available on iOS (iphone, ipod, ipad) Android, Kindle, Xbox, Windows and Mac.
  • Robert Schultz's World of Card Games offers an online Hearts game.
  • PlayOK (formerly known as Kurnik)
  • GameSlush.com offers an online Hearts game against live opponents, and a duplicate version.
  • AOL games (formerly games.com, Masque publishing)
  • Mana Battery publishes online games for the Microsoft Xbox 360, Windows Phone, IOS and Android.
  • Case's Ladder organises online leagues and operates a tournament ranking system.

Hearts can be played by e-Mail on Richard's Play-By-eMail Server.

Megadollar Games runs on line two-player Hearts tournaments for cash prizes.

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MICHELANGELO 3 FOR 1
CLEOPATRA
THE KING & THE SWORD
KING OF AFRICA
MYSTICAL UNICORN
MONEY MOJO – TOP STAR
MORE MORE MORE – TOP STAR
CHILI PEPPER PARTY – TOP STAR
THE KING & THE SWORD
KING OF AFRICA
MYSTICAL UNICORN
PINK GALAH TRIPLE SHOT SAP
TREASURE TREE TRIPLE SHOT SAP
TWICE THE DIAMONDS SAP
ZED LION SAP
FU DAO LE LP
BONUS TIMES GOLD WINNERS LP
LAS VEGAS SAP
HOT HOT HABANERO SAP
“LEGEND OF THE 3X2X
PHOENIX FREE GAMES”
GOLD BUG – DIRECTOR’S CUT
“LEGEND OF THE 3X2X
PHOENIX FREE GAMES”
GOLD BUG – THE FREE RANGERS
“LEGEND OF THE 3X2X
PHOENIX FREE GAMES”
QUICK HIT – STARS & BARS
“LEGEND OF THE 3X2X
PHOENIX FREE GAMES”
QUICK HIT – BLACK GOLD WILD
HOT HIT 7 DIA JUBILEE FREE GAMES
EMERALD FALLS
HOT HIT RAINBOW RICHES DIAMONDS FREE GAMES
PLAYBOY HOT ZONE
INSTANT RICHES – GOLD MNE
HOT HIT RAINBOW RICHES 7 FREE GAMES
“RAGING RHINO
RAMPAGE LP”
LEPRECHAUN’S GOLD RAINBOW BAY LP
QUICK HIT – SUPER WHEEL BLACK & WHITE SAP
QUICK HIT – SUPER WHEEL TRIPLE BLAZING 7’S SAP
WOW WHEEL ON WILD BLACK GOLD WILD SAP
SELEXION PACKAGE SAP
JUMPIN JALAPENOS JACKPOTS SAP
GLISTENING JADE JACKPOTS SAP
WONDER 4 WONDER WHEEL SAP
TIMBER WOLF
SOLAR DISC
50 DRAGONS
WHALES OF CASH
POMPEII
“MONEY LINK
THE GREAT IMMORTALS LP”
“MONEY LINK
EGYPTIAN RICHES LP”
“MONEY LINK
EGYPTIAN RICHES LP”
5 DRAGONS LEGENDS
BUFFALO LEGENDS
TIMBER WOLF LEGENDS
5 DRAGONS
RAKIN BACON LP
RIVER DRAGONS SAP
“LEGEND OF THE 3X2X
PHOENIX FREE GAMES”
QUICK HIT – BLACK & WHITE WILD JACKPOT
RED HOT TAMALES 5R 40L SAP
QUICK HIT – BLACK GOLD WILD
QUICK HIT – WILD JACKPOT TRIPLE BLAZING 7’S
HOT HIT RAINBOW RICHES 7 FREE GAMES
HOT HIT SIZZLING 7 FREE GAMES
HOT HIT 7 DIA JUBILEE FREE GAMES
DOUBLE JACKPOT NINJA STAR
DOUBLE JACKPOT TRIPLE BLAZING 7’S
BLACK & WHITE DOUBLE JACKPOT
DOUBLE JACKPOT TRIPLE FRUIT
DOUBLE JACKPOT NINJA STAR
WILD WOLF
WOLF RUN 2 INTO THE WILD
JEWEL OF ENCHANTRESS – CASHMAN
AFRICAN DUSK – CASHMAN
JAILBIRD – CASHMAN
JEWEL OF ENCHANTRESS – CASHMAN
MAGIC EYES – CASHMAN
ULTIMATE FIRE LINK CHINA STREET LP
ULTIMATE FIRELINK OLIVERA STREET LP
ELECTRIFYING RICHES
CHINA SHORES
ELECTRIFYING RICHES
ALICE IN WONDERLAND – THE MAD TEA PARTY
ALICE IN WONDERLAND – THE ENCHANTED MIRROR
TRIPLE DOUBLE DIAMOND PROG FREE GAMES
“LEGEND OF THE 3X2X
PHOENIX FREE GAMES”
RED HOT TAMALES SAP
GOLD BAR 7S SAP
LUCKY 8 ROULETTE
DRAGON LINK HAPPY & PROSPEROUS LP
DRAGON LINK AUTUMN MOON LP
DRAGON LINK PANDA MAGIC LP
DRAGON LINK GOLDEN CENTURY LP
WILD WILD NUGGET
5 DRAGONS GOLD MAX
MORE MORE CHILI
MORE MORE HEARTS
WILD WILD SAMUARAI
“BUFFALO GOLD
REVOLUTION SAP”
AFRICAN DIAMOND – GLITTERING JEWELS
“BUFFALO GOLD
REVOLUTION SAP”
WHEELS GO ROUND BULL LP
“WHEELS GO ROUND
ORB LEGEND LP”
“WHEELS GO ROUND
ORB LEGEND LP”
THE DRAGON KING ”
“TIGER 9 PRINCESS OF
THE DRAGON KING ”
LIL LADY 2 WILD WEDDING
VIVALDI’S SEASONS
MYSTICAL MERMAID
THE VANISHING ACT
MISS RED
WOLF RUN
GOLDEN GODDESS
PURE GOLD SAP
WONDER 4 BUFFALO, FIRE LIGHT, POMPEII, WILD SPLASH
BAM! FREE GAMES
MONEY IN THE BANK SAP
DIAMOND SAFARI SAP
ROCK AROUND THE CLOCK – RHYTHM ‘N’ RICHES SAP
ROCK AROUND THE CLOCK – SHAKES ‘N’ SPINS SAP
GREAT OWL – DOUBLE MONEY BURST
GREAT EAGLE 2
WILD STAMPEDE
GAME KING 8.3
KR LP
GAME KING 8.3 DBL DBL BNS PKR LP
GAME KING 8.3 KENO
WILD LEPRE’COINS
WICKED WINNINGS III
“HOT ROULETTE TRIPLE
RED HOT 7’S”
“TRIPLE BIG WHEEL TPL
DBL DIAMOND”
“TRIPLE BIG WHEEL TPL
DBL DIAMOND”
SECRET POWER SYMBOLS
LION CARNIVAL
COBRA HEARTS
HOT LINES SAP
BLAZING DOLLARS SAP
CELESTIAL SUN RICHES
GREAT MOAI
MAMMOTH POWER
PANDA FORTUNE SAP (BIG HIT BONANZA)
ACTION DRAGONS SAP
XTREME DRAGON’S FORTUNE LP
XTREME PANDA LP
GAME KING 8.3 ROULETTE
POWERHOUSE POKER
ALL STAR 2 POKER
ULTIMATE X POKER
QUICK HIT – TRIPLE BLAZING 7’S FREE GAMES FEVER SAP
QUICK HIT – BLACK & WHITE FREE GAMES FEVER SAP
FU NAN FU NU LP
FU NAN FU NU LP
RIVER DRAGONS SAP
RIVER DRAGONS SAP
FIRE CRACKER WILDS SAP
LUCKY RUBY
FIRE CRACKER WILDS SAP
BUFFALO GOLD COLLECTION 3R
GRIFFINS THRONE
GOLDEN EGYPT GRAND
DOUBLE DRAGONS SAP
DOUBLE IMPACT SAP
DRAGON FISH SAP
DIAMOND JUBILEE
TRIPLE DOUBLE DOLLARS
SUPER TIMES PAY
GOLDEN WINS LP
JADE WINS LP
SUPER CHARGED 7’S
SUPER HOT 7’S SAP
TRIPLE ACTION DRAGONS
GOLDEN PROSPERITY SAP
POMPEII
CHOY SUN JACKPOTS SAP
FULL MOON DIAMOND
CASH PHOENIX
CAPRICORN MOUNTAIN
ARABIAN GOLD
TRIPLE GOLDEN CHERRIES – MERMAID’S GOLD
WILD WILD SAFARI – MERMAID’S GOLD
PHARAOH’S PYRAMID – MERMAID’S GOLD
DIAMONDS OF DUBLIN – EXTRA EXTRA LUCK
DOUBLE WILD & LOOSE – EXTRA EXTRA LUCK
TRIPLE LUXURY – EXTRA EXTRA LUCK
CHINA SHORES
JACKPOT ISLAND
HAYWIRE JACKPOTS
PINK DIAMOND
RED HOT 7’S RESPIN
SPIN POKER WAP
BRAZIL
GEISHA
WILD FIESTA COINS
CHOY COIN DOA – DI
WILD FIESTA COINS
GOLDEN ZODIAC SAP
GOLDEN PROSPERITY SAP
CASH COASTER
THE LOVELY OUTLAWS
DAY OF THE DEAD
MONEY COMB
ROULETTE 00
2X WILD & CRAZY – HOT HOT SUPER JACKPOT
REELS O’DUBLIN HOT HOT SUPER JACKPOT
ROULETTE 00
“CHILI CHILI FIRE BOOSTED
WINS & WILDS SAP”
HAO YUN LAI SAP
ARISTOCRAT ALL STARS
JAILBIRD – CASHMAN
JEWEL OF ENCHANTRESS – CASHMAN
MAGIC EYES – CASHMAN
DIAMOND LINE BLAZING 7’S SAP
QUICK HIT – WILD RED JACKPOT LP
QUICK HIT – WHITE FIRE LP
HOT SHOT – ALL ABOUT THE MONEY LP
HOT SHOT FOUR IN ONE LP
THREE KING DELUXE
DIAMOND MANIA
TEMPLE OF FIRE
TRIPLE DIAMOND HOT ROLL

THE DREAM
SECRETS OF THE FOREST
MONEY COMB
FATE OF THE 8 POWER WHEEL LP
HEAT ‘EM UP POWER WHEEL LP
FU DAO LE LP
QUICK HIT – PRO WILD BLUE LP
QUICK HIT – PRO WILD RED LP
BONUS TIMES SAP
SILVER & GOLD SAP
QUICK HIT – BLACK GOLD WILD SAP
QUICK HIT – STARS & BARS SAP
QUICK HIT – TRIPLE BLAZING 7’S SAP
INVADERS FROM PLANET MOOLAH – CASCADING REELS
TOWERS OF THE TEMPLE – COLOSSAL REELS
FORBIDDEN DRAGONS – COLOSSAL REELS
LI’L RED – COLOSSAL REELS
SPARTACUS GLADIATOR OF ROME – COLOSSAL REELS
DOUBLE DIAMOND STRIKE
TRIPLE DOUBLE STARS
TRIPLE DOUBLE RED HOT 7’S
DOUBLE DOLLARS STRIKE
TRIPLE DOUBLE DIAMOND
CLAIRVOYANT CAT
RAWHIDE
ANCIENT DRAGON
ARCTIC DIAMONDS
EASTERN CHARM
BAND OF GYPSIES
LUCKY FOUNTAIN
MASKED BALL NIGHTS
CHINA SHORES – BOOSTED WINS & SPINS
QUEST FOR RICHES
EGYPTIAN EYES
DOUBLE DIAMOND
TRIPLE DOUBLE DIAMOND
WILD RED 7’S
TRIPLE DOUBLE DOLLARS
DANCING DRUMS LP
ARMADA – GOLD FISH 2
MERMAIDS WONDER – GOLD FISH 2
ARMADA – GOLD FISH 2
CHINA MYSTERY SAP
MONEY BLAST SAP
LAGO DI AMORE SAP
NINE RUBIES SAP
CHINA SHORES
THE ROYAL PROMISE
DAY OF THE DEAD
MONEY COMB
WHALE SONG SAP
THE VANISHING ACT
“WONDER 4 JACKPOTS SAP”
WHEELS OF PROSPERITY DRAGON LP
WHEELS OF PROSPERITY PHOENIX LP
OLYMPUS STRIKES LP
FU NAN FU NU LP
I HEART JACKPOTS DOUBLE CLASSIC 7’S SAP
I HEART JKPTS SIZZLING 7’SDOUBLE CLASSIC 7’S SAP
CASH COASTER
LITTLE SHOP OF HORRORS
LOBSTERMANIA 2 SAP
FRANTIC ANTICS
ALL IN FREE GAMES MLP SAP
WILD FURY JACKPOTS FREE GAMES
GOLD OF TENOCHTITLAN
JEWEL REWARD
RISING KOI
GOLD OF TENOCHTITLAN
5 ELEMENTAL LEGENDS LP
COBRA HEARTS LP
LION CARNIVAL LP
MAMMOTH POWER LP
GREAT GUARDIANS LP
INCA FORTUNE SAP
JADE MOUNTAIN SAP
WICKED WINNINGS II
WONDER 4 SPECIAL EDITION
LIGHTNING LINK – MAGIC PEARL LP
LIGHTNING LINK – HAPPY LANTERN LP
LIGHTNING LINK – BEST BET LP
LIGHTNING LINK – TIKI FIRE LP
LIGHTNING LINK – HEART THROB LP
LIGHTNING LINK – SAHARA GOLD LP
WONDER 4 BOOST
FABULOUS RICHES SAP
WORLD OF RICHES SPIN IT SAP
QUICK HIT – PLATINUM TRIPLE BLAZ 7’S WILD JP SAP
QUICK HIT – PLATINUM BLACK & WHITE 7’S SAP
QUICK HIT – PLATINUM BLACK GOLD WILD SAP
QUICK HIT – PLATINUM BLACK GOLD WILD SAP
ALICE AND THE SCATTERED HEARTS SAP
GOLD BAR 7’S SAP
BIRDS OF PAY
SUPER SILVER 7’S SAP
RED HOT TAMALES SAP
MAYAN CHIEF EMPOWERED
CHINA SHORES – BOOSTED WINS & SPINS
LION FESTIVAL BOOSTED
JINSE DAO – PHOENIX LP
KRONOS UNLEASHED SAP
ZEUS UNLEASHED SAP
VAN HELSING COLOSSAL REELS
FORBIDDEN DRAGONS COLOSSAL REELS
FIRE QUEEN – DOUBLE MONEY BURST
GREAT OWL – DOUBLE MONEY BURST
SUPER JACKPOT PARTY – CLASSIC
5 DRAGONS GRAND LP
BUFFALO GRAND LP
WHITE FALLS
DOUBLE DA VINCI DIAMONDS
MIDNIGHT ECLIPSE
GOLDEN WHEELS
KING’S CROWN
GOLDEN WHEELS
CHERRY RED – BULLSEYE BONUS
GOLDEN FLASH – BULLSEYE BONUS
MONTE CARLO – SPIN & WIN LP
BUFFALO
FLAME OF OLYMPUS
WHITE TIGER SAP
JAILBIRD – CASHMAN
AFRICAN DUSK – CASHMAN
FIRE LIGHT
TURBO WILD SAP
EMPEROR’S SWORD SAP
BONUS STRIKE 5 SAP
BONUS TIMES SAP
TRIPLE DOUBLE DIAMOND HOT ROLL
DRAGON EMBLEM JACKPOTS SAP
LUCKY O’LEARY JACKPOTS SAP
RICHES DROP PANDA’S FIRECRACKER SAP
RICHES DROP PLOP PLOP PEACH SAP
HEIDI’S BIER HAUS LP
DOUBLE DIAMOND
DIAMOND JUBILEE
TRIPLE DOUBLE GOLD DOUBLOON
TRIPLE DOUBLE DIAMOND
TRIPLE DIAMOND STRIKE
DOUBLE DIAMOND
DOUBLE 3X4X5X PAY
DOUBLE TOP DOLLAR
AFRICAN DIAMOND SAP
CHINA MYSTERY SAP
JUMPIN’ JALAPENOS SAP
RAWHIDE SAP
WICKED WINNINGS II
LUCKY 88
BIRDS OF PAY
BLAZING DOLLARS
BONUS TIMES
DOUBLE JACKPOT TRIPLE BLAZING 7’S LP
DOUBLE RED WHITE & BLUE
DOUBLE GOLD
TRIPLE STARS
TRIPLE DOUBLE STARS
TRIPLE DIAMOND
5X PAY
DRAGON LINK HAPPY & PROSPEROUS LP
DRAGON LINK AUTUMN MOON LP
DRAGON LINK PANDA MAGIC LP
DRAGON LINK GOLDEN CENTURY LP
CASH WHEEL
SPIN & WIN SAP
DRAGON GRAND FU WHEEL LP
KOI GRAND FU WHEEL LP
DRAGON GRAND FU WHEEL LP
LUCKY TIGER MIGHTY CASH DOUBLE UP LP
MONEY DRAGON MIGHTY CASH DOUBLE UP LP
REELS O’DUBLIN – HOT HOT SUPER JACKPOT
DOUBLE EASY MONEY – HOT HOT SUPER JACKPOT
PANDA’S JADE – HOT HOT SUPER JACKPOT
ACTION DRAGON SAP
GLITTER GEMS SAP
KING RAMSES SAP
TWICE THE MONEY SAP
FIRE FORTUNES SAP
FU XUAN SAP
DOUBLE 4X PAY
TRIPLE GOLDEN CHERRIES – MERMAID’S GOLD
WILD WILD SAFARI – MERMAID’S GOLD
“FU LAI CAI LAI 5
SEA LEGENDS LP ”
“FU LAI CAI LAI STACK
WILD LUXURY LP”
ROYAL UNICORN – AMAZING GEMS
EGYPTIAN RICHES – AMAZING GEMS
FIRESTRIKE LINK ACTION DRAGON LP
FIRESTRIKE LINK MUSTANG FORTUNE LP
FIRESTRIKE LINK MUSTANG FEVER LP
FIRESTRIKE LINK KING OF WEALTH LP
DRAGONSPHERE
STINKIN RICH
BUFFALO GRAND LP
27 WAYS TO WIN DOUBLE DIAMOND
WILD RED 7’S
ULTIMATE 7’S – PHARAOH 7’S SAP
WONDER 4 BUFFALO, FIRE LIGHT, POMPEII, WILD SPLASH
TRIPLE DIAMOND
TRIPLE DOLLARS
“MONEY LINK
THE GREAT IMMORTALS LP”
EGYPTIAN RICHES LP”
THE PRINCESS BRIDE
JADE PALACE
JACKPOT BLOCK PARTY
AFRICAN DUSK – CASHMAN
5X PAY
2X3X4X5X RED HOT 7’S
DOUBLE 3X4X5X PAY
DOUBLE BLESSING LP
SELEXION PACKAGE
TRIPLE DOUBLE DIAMOND
SUPER TIMES PAY FREE GAMES
DOUBLE DIAMOND STARS
SUPER 2X3X4X5X PAY
WONDER 4 JACKPOTS SAP
OUTBACK BUCKS SAP
VEGAS WINS SAP
“OUTBACK BUCKS SAP
“BUFFALO GOLD
REVOLUTION SAP”
BUFFALO GOLD REVOLUTION SAP
LUCKY 88
WICKED WINNINGS II
FIRE LIGHT
CRUSADER’S HEART
ELEPHANT KING
DANCING PHOENIX SOARING DRAGON
TIGER PAYS – CASH FORTUNE LP
PANDA CASH – CASH FORTUNE LP
ARCTIC DIAMONDS
ETERNAL GOLD
JACKPOT OF GOLD SAP
FORTUNE COIN SAP
CLEOPATRA GOLD
SUPER CHARGED 7’S
10X PAY STRIKE
BONUS BELLS
DOUBLE STRIKE
TRIPLE GOLD BARS
WILD BLUEBELLS
OCEAN MAGIC
SCARAB
GIGANTIC 7’S SAP
DRAGON CRYSTAL
DRAGON CASH
VIBRANT 7’S SAP
GIGANTIC PHOENIXES SAP
DIAMOND SPINNER SAP
MISTRESS OF EGYPT
MYSTERY OF THE CONGO SAP
JURASSIC PARK LP
JURASSIC PARK LOST WORLD LP
QUICK HIT – RICHES BLACK GOLD WILD LP
QUICK HIT – RICHES TRIPLE BLAZING 7’S LP
WONDER WOMAN GOLDEN LASSO SAP
WONDER WOMAN BULLETS & BRACELETS SAP
ROULETTE 00
GOLD BAR 7’S SAP
RED HOT TAMALES SAP
GOLD BAR 7’S SAP
88 FORTUNES LP
88 FORTUNES DIAMOND LP
TIGER ROARS SAP
DRAGON FLIES SAP
GOLDEN FESTIVAL SAP
GOLDEN PRINCESS SAP
8 STRIPES
8 CLAWS
QUICK HIT – DIAMOND WILD BLUE
DOUBLE TOP DOLLAR
JINSE DAO DRAGON LP
BUFFALO GOLD COLLECTION 5R
WONDER 4 TALL FORTUNES
QUICK HIT – SUPER WHEEL LAS VEGAS LP
CELESTIAL KING LP
BONUS TIMES SAP
BONUS TIMES
“DIAMOND LINE
BLAZING 7’S”
BONUS TIMES SAP
CHINA SHORES – BOOSTED WINS & SPINS
GRACEFUL LOTUS
MAYAN CHIEF
ANCIENT DRAGON
PANDA POWER
PLAYBOY HOT ZONE
QUICK HIT – WILD RED FREE GAMES FEVER SAP
SUPER CHARGED 7’S
STAR WATCH FIRE SAP
STAR WATCH MAGMA SAP
AGENT MAGNIFYING JACKPOTS
TRIPLE DIAMOND STRIKE
DOUBLE DIAMOND STRIKE
TRIPLE STARS
DOUBLE DOLLARS
27 WAYS TO WIN DOUBLE DIAMOND
TRIPLE DIAMOND STRIKE
TRIPLE DOUBLE STARS
TRIPLE STARS
DOUBLE RED WHITE & BLUE
QUICK HIT – PLATINUM BLACK & WHITE 7’S
QUICK HIT – PLATINUM BLACK GOLD WILD
QUICK HIT – PLATINUM STARS & BARS
CARNIVAL IN RIO SUPER SPIN
RAGING BUFFALO
PHARAOH’S FORTUNE
MONEY COMB
LOBSTERMANIA 2 SAP
DRAGON BUCKS SAP
CASH BULL SAP
DRAGON BUCKS SAP
LOCK IT LINK DIAMONDS LP
LOCK IT LINK NIGHTLIFE LP
TRIPLE DOUBLE BUTTERFLY, LUCKY, STARS, & RED HOT 7
JOE BLOW GOLD
JOE BLOW DIAMONDS
PUFFIN PRINCE SAP
OTTER KING SAP
PANDA QUEEN SAP
TRIPLE GOLD BARS
RED WHITE & BLUE
TRIPLE DOUBLE DIAMOND
DOUBLE STRIKE
WIN ZEROS BLUE BLAZES
10X PAY STRIKE
DOUBLE STRIKE
DOLLAR STORM
DOUBLE 4X WILD CHERRY
BLACK DIAMOND SAP
WOF TRIPLE RED HOT 7 GOLDSPIN WAP
WOF PINK DIAMOND WAP
WOF TRIPLE RED HOT 7 GOLDSPIN WAP
CRYSTAL STAR DELUXE SAP
BLACK & WHITE 5X PAY SAP
DOUBLE JACKPOT TRIPLE BLAZING 7’S SAP
BLAZING INFERNO SAP
THE DON
88 FORTUNES DOLLAR SAP
QUICK HIT – 5X 10X PAY SAP
QUICK HIT – DOUBLE JACKPOT BLACK AND WHITE SAP
QUICK HIT – DOUBLE JACKPOT TRIPLE BLAZING 7’S SAP
88 FORTUNES DOLLAR SAP
FIVE STAR POKER
ALL STAR 2 POKER
DOUBLE DOUBLE GOLD FG
“TRIPLE LUCKY FOUR LEAF
CLOVER SAP”
HIGH STAKES SAP
PINK DIAMOND FREE GAMES
HAPPY LANTERN SAP
MAGIC PEARL SAP
TRIPLE DOUBLE GOLD DOUBLOON
SAHARA GOLD LIGHTNING CASH SAP
THUNDER CASH SAP
MUSTANG MONEY 2 SAP
WILD FURY
WILD WILD GEMS
KILIMANJARO
DRAGONS LUCK SAP
WILD FURY
“SAHARA GOLD
LIGHTNING CASH SAP”
PINK DIAMOND FREE GAMES
TRIPLE DOUBLE GOLD DOUBLOON
HAPPY LANTERN SAP
TRIPLE STARS
RED WHITE & BLUE
TRIPLE DOUBLE DIAMOND
TRIPLE DOLLARS
CRAZY MONEY HIGH DENOM
WOF DOUBLE DIAMOND
WOF RWB
MONEY ROLL HIGH DENOM
WOF DOUBLE 3X4X5X PAY WAP
WOF PINK DIAMOND WAP
TOP DOLLAR CR
JIN LONG 888
DOUBLE DIAMOND
TRIPLE DIAMOND
DOUBLE JACKPOT GEMS LP
DOUBLE JACKPOT LIONS SHARE LP
KINGMAKER LP
CHERRY RICHES 2X3X4X5X SAP
DIAMOND JEWEL SAP
DOUBLE BLISS JACKPOT SAP
DOUBLE DOUBLE GOLD FG
GEISHA
DOUBLE BLISS JACKPOT SAP
DIAMOND JEWEL SAP
CHERRY RICHES 2X3X4X5X SAP
THE PRINCESS BRIDE
RAPA NUI RICHES
GAME KING 8.1
MYSTICAL MERMAID
CLEOPATRA
DOUBLE TOP DOLLAR
PHARAOH’S FORTUNE
DOUBLE TOP DOLLAR
MYSTICAL MERMAID
MULTI WIN 7 SAP
“TRIPLE LUCKY FOUR LEAF
CLOVER SAP”
SILVER TREASURES
TRIPLE DIAMOND
MULTI WIN 7 SAP
SUPER STAR POKER
BLAZING DOLLARS SAP
HOT LINES SAP
TARZAN WAP
SHEN FORTUNES LP
MONEY ROLL
PINK DIAMOND
DIAMOND JUBILEE
PINK DIAMOND
SUPER TIMES PAY FREE GAMES
TRIPLE STARS
HOT SHOT BLAZING 7’S – JUMBO SAP
STACK OF GOLD
GOLDEN FESTIVAL SAP
GOLDEN PRINCESS SAP
SUN & MOON
TIMBER WOLF
WHALES OF CASH
THE GREEN MACHINE – JUMBO
WOF TRIPLE GOLD SPIN WAP
WOF TRIPLE DOUBLE DIAMOND WAP
WOF TRIPLE GOLD SPIN WAP
“MULTI-TOUCH ROULETTE”
GAME KING 8.3